Perfect opportunity
The last update of
Flashpoint Campaigns: Red Storm (FCRS) gives me a good excuse to reconnect with this unique game. FCRS was first released in October 2013, but its developers wanted to give a special thanks to the fans with a
Player’s Edition (published at the end of 2014) that underlines their contribution. From a strict content point of view, the
Player’s Edition is just an average update, but the intent behind the release makes sense.
There is some meat to sink your teeth into, with the more relevant parts being the better readability and color rendering of all maps, and more importantly the new "sudden death" setting that allows the player to continue a game beyond the normal ending threshold; this is triggered when any of the two opposing armies lose 70% of their initial strength. The update provides a new scenario (Eyes, Ears and Teeth) and a new campaign (Wolves) made of 10 scenarios playable from the NATO side
*. Players will also notice well thought-out adjustments to the game engine and user interface, certainly enjoyable but not revolutionary. However, the essential thing is that
Flashpoint Campaigns are alive and slowly but surely making their way toward maturity. This series is led by a small team that dedicates all their spare time to their baby, while maintaining a strong organic relationship with the gaming community.
* The Player’s Edition includes three other new scenarios and one more campaign, designed by passionate fans, that were not in the initial game.
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The Player’s Edition map of the "Thors Hammer" scenario (top)
is a lot more readable than the previous one (bottom). |